For the sake of this example, we’ll simulate the use of an Allen Bradley ControlLogix PLC since they are so commonly used for this type of application. RidePlayer can easily access this information for the purpose of triggering the show experience based on the vehicle’s location. This system is often precisely aware of the vehicle’s operating status and position along the ride path. It’s very typical for dark ride vehicles to have an onboard PLC that is responsible for controlling all vehicle motion. For vehicle configurations that require multiple amplifiers, this connection can be easily daisy-chained without the need for additional network switch hardware. To ensure a nice clean audio signal, RideAmp leverages the digital Dante/AES67 network audio interface of RidePlayer. This product is also designed to endure high-vibration environments and operate from a DC power source, making it ideal for onboard audio applications. RideAmp-350Q delivers up to 4 channels of amplification, each capable of up to 350W of output power. subwoofers, transducers) benefit from high-power amplification. The built-in amplifiers of RidePlayer are powerful enough to drive the main speakers on most vehicles, but louder or larger speakers (i.e. ![]() RideAmp-350Q – High-powered Onboard Amplifier Each RidePlayer will maintain very precise clock synchronization with the offboard V16X using NTP, and will also communicate with an onboard PLC to trigger the AV experience based upon vehicle location. Other useful features like DSP, amplification, network audio, power monitoring, and advanced synchronization are all rolled into a nice compact, rugged, and energy efficient package to make this product the ultimate onboard audio and control solution.įor this dark ride system, we are using a RidePlayer unit for each ride vehicle to manage onboard playback and control. Some of the key features include 16 channels of audio output as well as onboard show control. This product is designed to endure the high-vibration environments of ride vehicles and to provide many features to reduce the need for auxiliary equipment aboard the vehicle. ![]() RidePlayer – Onboard Synchronous Audio Player and Show Controller Let’s look at the gear we have designed into this system and its role in implementing the dark ride. When the vehicle reaches specific locations within the ride, RidePlayer coordinates synchronous playback of onboard audio with the offboard video and animation control for that location. By monitoring data within the onboard ride control PLC, each RidePlayer is able to sense its location (scene) along the ride path. Integrating the SystemĪs you can see from the application diagram, we’re going to implement a dark ride that incorporates a ride system, video projection, animation control, and onboard audio. It also ties in our AV Binloop Uncompressed to provide video playback for the projections commonly used in modern dark rides. This guide explains how to use the V16X and RidePlayer to coordinate synchronization between the ride vehicles and the offboard systems. This involves communication with the PLC devices that operate the ride as well as a precise synchronization method that works over wireless connections. This is where it is nice to have a system that is uniquely designed to coordinate with the ride system as well as all the other aspects of the attraction in a tightly synchronized manner. They are designed with safety in mind because it’s generally frowned upon to maim and/or kill guests. This is difficult because ride systems aren’t really designed with audio-visual-sensory experience in mind. The biggest challenge for building these types of attractions is ensuring the synchronization of the various types of gear with the ride system. ![]() For this, you need other elements like audio, video, lighting, and animated figures that coordinate with the ride system to provide an immersive experience. As fascinating as that may be, a moving vehicle is not enough to make a fun dark ride. Rides are generally programmed to follow a specific path along a track and sometimes even have a built-in motion base that moves around to thrill guests. A typical dark ride centers around the ride system itself.
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