![]() Click on the image if you'd like to make it larger. I've taken the image icons of all 5 items and placed them overtop the chests that they belong to. If you place the wrong item in the wrong chest there is no penalty for doing so except the fact that the puzzle won't complete until all the items are in the right chests.īelow is a list of each illusion and which item belongs to them.įor those of you out there who would prefer a picture to explain this information to you, use my screenshot below. These items will then have to be placed inside of a chest that corresponds to who the item belongs to. Completing this puzzle though is completely optional and will reward the player with Boots of Etherealness and Cloak of Protection +2.įor this puzzle what you have to do is speak with each of the illusions that the imps summon and take an item from them. When a high-ranking security officer saves you from prison, you end up a pawn in her schemes. Undermining Foundations achievement in Beholder. It is the third entry in the Beholder series. Beholder 2 2,385 1,000 52 3.70 366 29 (8) 15-20h 366 gamers are tracking their Beholder 2 achievements. who came back to life once again in this side-scrolling action game. In order to advance the story during Chapter 4 while you're in the Underwater City zone you'll have to run through this puzzle to get to the Beholder behind it. Beholder 3 is a game developed by Paintbucket Games and published by Alawar Entertainment. April 20: Beholder 2 Amazon Games App Take on the role of an intern at the. Riddle of the Imps is an easy side quest found in the Underwater City (aka City-of-Caverns) map. 16 safes are hidden on the 1st and 12thfloors, and 7 safes - 25 floor. ![]() However, the only thing that determines the finale is the number of collected codes that you find inside biometric safes. ![]() You will need to respond with "The sky is always blue over the statue of the Leader." A couple more screens of dialogue and then a cut-scene of Nicholas Page blowing up a wing of the Ministry.Riddle of the Imps - Baldur's Gate 2 Side Quest You will make different decisions that will affect the fate of many characters throughout the walkthrough of the Beholder 2. A new dialogue option will be available to you "Give him the microchip and tell him the code to the freight in the cart" He will then respond asking where the freight should be delivered to. Interact with it, inspect, unscrew the screws and pick up the device. Break it, take away the screwdriver and go to the vending machine. The first person you need to meet is Amelia Weiss. The game saves every time you finish a quest and allows you to load these saves. 25th Floor (Final) Januby Abdullah Sam Detailed walkthrough of the main and some side quests on the twenty-fifth floor of the Ministry building When your promotion is approved, the next day you will have access to the twenty-fifth floor. For this you need a screwdriver (in the Dongs desktop). Beholder 2 was also released in December 2018 with players controlling a. Now that you've talked to the stranger and accepted the mission you will go into wok and speak with Nicholas Page, the courier, who is right outside of your cubicle. The quest is taken from Marwitz, in the side quest Deal with the Devil. I accepted the mission then, not sure if you decline if it is still an option. He will then let you know they plan to blow up a wing of the Ministry and that you will have to give an envelope with a microchip and message to the courier. ![]() He will recognize your efforts against the Ministry and see if you want to help out. To unlock this achievement you will need to accept the mission The New Tomorrow from a stranger that will arrive at your apartment on night four or five. Beholder 2 turns 4 Exactly four years ago, on December 4, 2018, we released Beholder 2 on Steam.
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